Up, Up, and Away! The Uppers!

Last, but certainly not least, here are the Uppers' affordable beginner cards:

7
4
Damage +2
-10 opp attack, min 3

6
3
-3 opp damage, min 2
-10 opp attack, min 3

6
4
-3 opp attack, min 3
-10 opp attack, min 3

7
3
-3 life opp. min 5
-10 opp attack, min 3

5
2
Stop Opp Bonus
-10 opp attack, min 3

6
2
Courage: Stop Opp Ability
-10 opp attack, min 3

A mono Uppers deck for beginners would be quite plausible if not for the lack of a seventh decent Uppers card (th eabove six are good, but you'd have to fill the 7th spot with someone like Stanford; not the best option, but a possible one); the eighth spot would likely be filled by Hugo, once again.

Hence, I'll be concentrating on building a strong Uppers half-deck. You should begin by procuring Samantha; she's got the ever-useful SOB ability that's especially effective when getting rid of your opponents' nasty +/- attack bonii.
After Samantha, you're already faced with a choice: Frankie Hi or Burt for a 3-star. Personally, while Frankie Hi is the superior card in T1 tournaments, it'll probably be a while before you can tap out on his full potential (you're going to need very good and expensive complementary Uppers cards (Zatman, Jackie, etc.) for that). Thus, Burt is probably the better option at this stage in your young career. He provides you with a solid damage reduction ability and decent base stats for a 3-star.
The next card is a must: Oxen. He's a beast for a 3-star and certainly a staple in all Uppers decks. His six-damage potential to start off a match is terrific and he's got very solid base stats for a 3-star to get that damage through. You'll be hanging on to him for a long time.
Finally, I would finish up the half-deck with either Wendel or Beetenka. Wendel is probably the Uppers' best 2-star card, as he has the ever-useful SOA ability,while Beetenka is also decent card, but nothing more; she suffers more than you'd think, later on, due to the greater prominence of SOA. Anyways, if your heart's set on the elegant beauty (lol, j/k), I would still recommend for you to get Wendel and instead replace Samantha with Beetenka.

To sum it all up, the Uppers have long been a favorite in the ELO tournaments since the dawn of time and it's easy to see why. Not only is their bonus among the best in the game, but they've got solid cards that take full benefit of it; not to mention some very solid beginner cards. The only downside to investing in them early on might be their lack of damage, but that is a minor issue (8.5/10).
Once you get the hang of them, you'll find that Oxen is really a tremendous card, while Wendel is almost always the Uppers' 2-star filler. In the instances that he is not, Samantha usually holds the fort quite admirably, and even Burt might get the rare appearance. They only lack the solid punch someone like Zatman or Dorian bring to the table, but those parts can be added later on. Hence, these Uppers card should last you long, as they remain competitive even against more advanced players' decks (8/10).

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Ride the Wave with the Ulu Watu

The Ulu Watu can be obtained in the Cool starter deck, but you'll soon find that they can use some upgrading. So, without further ado, may I present to you some of their better beginner cards:

6
3
Stop Opp Ability
Power +2

7
3
-3 opp damage, min 3
Power +2

7
3
Courage: Stop Opp Ability
Power +2

6
6
Stop: damage +2
Power +2

8
4
No ability
Power +2

6
2
-8 opp attack, min 3
Power +2

I wouldn't attempt a full-deck with Ulu Watus...so neither should you ;)
However, if you want a half-deck of Ulu Watus, first get Taigo, a very affordable option who has the ever useful - attack ability. If his bonus goes through, too, you've also got yourself a solid wall.
For the second card, choose between Lin Bee and Kirk. To make that decision, see whether you're lacking an SOA in your other half-deck. If you are, get Lin Bee because it's good to have at least two SOAs in your deck (Ice Jim is another option for SOA in the Ulu Watu clan, and is quite interchangeable with Lin Bee). I've gone with Kirk because I find him to be underrated for what he brings to the table: solid stats for a 3-star along with a decent damage reduction ability.
Thirdly, target Lucia to get a 4-star with solid base stats and an okay Stop ability; she gives the half-deck some much-needed damage.
Finally, complete the deck with Nanook, a staple Ulu Watu card whose 8 power (10 if her bonus goes through) will win you many a round (not to mention she also digs the Geordi La Forge :D).

The proposed deck that I've just gone through has its weaknesses, most notably the fact that it lacks damage. Also, compared to the other clans with +/- 2 power as their bonus (All-Stars and Bangers), Ulu Watu offers a smaller selection of cards that are also somewhat under par. In any case, they're still a fun clan to play due to their very strong power, and a beginner might enjoy that (6.5/10).
Once you get more experienced, you'll find that Ulu Watu has a hard time competing in ELO, and only Nanook really earns her spot as an inexpensive card that can compete with more advanced players' cards (Taigo is also a decent 2-star filler later on). Furthermore, Ulu Watu sees most of its playing time in T2, where high-priced 5-star cards are required (3.5/10).

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