Journey in the Jungle with the Jungo

The Jungo are a relatively weak and new clan at the time of this writing, and hence, their selection of good beginner cards is somewhat sparse:



6
5
Stop: attack +8
+2 life

7
3
-2 life opp. min 1
+2 life

7
1
Attack +10
+2 life

6
4
Power +2
+2 life

7
3
-2 opp power, min 4
+2 life

To begin with, a half-deck should be made with these cards, as a full deck is unlikely due to the limited selection of cheap Jungos.
Firstly, I'd pick up Borss, since his SOB ability is always useful.
Then, Radek is a pretty good wall, and he should be able to deal with the majority of cards early on, especially when pilled well.
The third card I'd buy is Mindy, since her ability is very good; you just have to watch out for the cards that have SOB that make it not worth it to get her 1 damage through.
Lastly, I'd go with Jalil to complete the half-deck, but Dagouba and Odile are substitutes if you're impatient and/or poor. Jalil has the highest base power and is not as dependent on its ability working or getting stopped. Hence, I would recommend saving up for him.

Overall, though, Jungo is a pretty bad choice for a beginner. You'll find their bonus not to be extremely useful early on, especially since it's most important to win rounds. However, you can couple them with the Freaks for a pretty fun combo (even when a Freaks card's poison goes through, you can still attack with a card like Mindy, since most of her "damage" gives you life and doesn't subtract from your opponent's life (so the poison can continue)). (4/10)
When you get more experienced with the Jungo, you'll also find most of these cards to be just a touch below the necessary level to be competitive (the only exception being Mindy). Hence, they are not a great investment (3/10)

  • Digg
  • Del.icio.us
  • StumbleUpon
  • Reddit
  • RSS
Read Comments

0 comments: